Flarebound v0.5 released

Hey folks,

here comes v0.5 of Flarebound, this introduces significant changes like the museum and 8px characters.

There might be 1 or 2 more updates adding audio and more polish before the version is ready for a demo build I will share on Steam Next Fest.

Technically there is everything in there required for the demo but I need a bit more polish and adding audio.

Changes in v0.5:

  • New features
    • Museum is open now – some of the collections can be completed for a big reward
    • Full changed the look&feel of character, enemies and items to 8px size
    • Short start dialog on first lauch of the game, explaining the goal
    • End of demo goal also included (when reaching the lowest exit in the game)
  • Polish
    • Drawing a path is now much better, can backtrace to correct wrong selected pathways and there are no more gaps possible
    • Player leaves some lit tiles behind, easer to see if there are enemies chasing
  • Bugfixes
    • When drawing a path to the escape pod, the need for “overdraw” (draw more tiles) is fixed now (player will start moving immediately if the escape pod is part of the path)
    • Coins dropped by dead enemies can now be picked up

Play here:
https://42bytes.itch.io/flarebound

Wishlist here: 
https://store.steampowered.com/app/3780750/Flarebound/

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